/*
 * Copyright © 2004-2021 L2J Server
 * 
 * This file is part of L2J Server.
 * 
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.model.actor.instance;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;

public final class L2TerritoryWardInstance extends L2Attackable {
	private static final Logger LOG = LoggerFactory.getLogger(L2TerritoryWardInstance.class);
	
	public L2TerritoryWardInstance(L2NpcTemplate template) {
		super(template);
		
		disableCoreAI(true);
	}
	
	@Override
	public boolean isAutoAttackable(L2Character attacker) {
		if (isInvul()) {
			return false;
		}
		if ((getCastle() == null) || !getCastle().getZone().isActive()) {
			return false;
		}
		
		final L2PcInstance actingPlayer = attacker.getActingPlayer();
		if (actingPlayer == null) {
			return false;
		}
		if (actingPlayer.getSiegeSide() == 0) {
			return false;
		}
		return !TerritoryWarManager.getInstance().isAllyField(actingPlayer, getCastle().getResidenceId());
	}
	
	@Override
	public boolean hasRandomAnimation() {
		return false;
	}
	
	@Override
	public void onSpawn() {
		super.onSpawn();
		
		if (getCastle() == null) {
			LOG.warn("L2TerritoryWardInstance({}) spawned outside Castle Zone!", getName());
		}
	}
	
	@Override
	public void reduceCurrentHp(double damage, L2Character attacker, boolean awake, boolean isDOT, Skill skill) {
		if ((skill != null) || !TerritoryWarManager.getInstance().isTWInProgress()) {
			return;
		}
		
		final L2PcInstance actingPlayer = attacker.getActingPlayer();
		if (actingPlayer == null) {
			return;
		}
		if (actingPlayer.isCombatFlagEquipped()) {
			return;
		}
		if (actingPlayer.getSiegeSide() == 0) {
			return;
		}
		if (getCastle() == null) {
			return;
		}
		if (TerritoryWarManager.getInstance().isAllyField(actingPlayer, getCastle().getResidenceId())) {
			return;
		}
		
		super.reduceCurrentHp(damage, attacker, awake, isDOT, skill);
	}
	
	@Override
	public void reduceCurrentHpByDOT(double i, L2Character attacker, Skill skill) {
		// wards can't be damaged by DOTs
	}
	
	@Override
	public boolean doDie(L2Character killer) {
		// Kill the L2NpcInstance (the corpse disappeared after 7 seconds)
		if (!super.doDie(killer) || (getCastle() == null) || !TerritoryWarManager.getInstance().isTWInProgress()) {
			return false;
		}
		
		if (killer instanceof L2PcInstance) {
			if ((killer.getSiegeSide() > 0) && !((L2PcInstance) killer).isCombatFlagEquipped()) {
				((L2PcInstance) killer).addItem("Pickup", getId() - 23012, 1, null, false);
			} else {
				TerritoryWarManager.getInstance().getTerritoryWard(getId() - 36491).spawnMe();
			}
			SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_S1_WARD_HAS_BEEN_DESTROYED_C2_HAS_THE_WARD);
			sm.addString(getName().replaceAll(" Ward", ""));
			sm.addPcName((L2PcInstance) killer);
			TerritoryWarManager.getInstance().announceToParticipants(sm, 0, 0);
		} else {
			TerritoryWarManager.getInstance().getTerritoryWard(getId() - 36491).spawnMe();
		}
		decayMe();
		return true;
	}
	
	@Override
	public void onForcedAttack(L2PcInstance player) {
		onAction(player);
	}
	
	@Override
	public void onAction(L2PcInstance player, boolean interact) {
		if ((player == null) || !canTarget(player)) {
			return;
		}
		
		// Check if the L2PcInstance already target the L2NpcInstance
		if (this != player.getTarget()) {
			// Set the target of the L2PcInstance player
			player.setTarget(this);
		} else if (interact) {
			if (isAutoAttackable(player) && (Math.abs(player.getZ() - getZ()) < 100)) {
				player.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, this);
			} else {
				// Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
				player.sendPacket(ActionFailed.STATIC_PACKET);
			}
		}
	}
}
